


"We have co-op missions, we have a new wave for new players to engage, before it was a lot of versus and it was difficult for a lot of players, but co-op brings in a nice unique way for players to come in and digest the content which is really cool. Now that we have our giant trilogy completed you get to play as one of the each races ," Reed explained. “The biggest reason for this decision was to bring in more players.

Gadgets 360 spoke to StarCraft 2’s Lead User Interface Designer, Christoper Reed to find out why the free-to-play route was taken for StarCraft 2, and what we could expect next. The real-time strategy game has seen a steady flow of updates after Blizzard wrapped up its final campaign - Legacy of the Void.

You take control of Hierarch Artanis, leader of the Protoss and their massive fleet, the Golden Armada. Legacy of the Void is the last of the Starcraft II Trilogy, ending the story that has been in the works since Starcraft: Brood Wars. Guide the Protoss as they struggle to unite the three races in the ultimate battle for survival against an ancient evil threatening all life in the universe. All things must come to an end - but with the psionic power of the Protoss on your side, fear is an illusion.
